{
  "app": "rollwarden",
  "kind": "custom-content",
  "version": 1,
  "exportedAt": "2026-09-20T00:00:00.000Z",
  "data": {
    "ddb_custom_buffs": "[{\"id\":\"preset_quiver_of_volatile_reservoir\",\"label\":\"Volatile Quiver\",\"icon\":\"🏹\",\"color\":\"#9b59b6\",\"source\":\"Item\",\"rarity\":\"rare\",\"description\":\"Quiver of Volatile Reservoir — +1d4 of one element on every ranged attack for the round · Tap the 🎲 when you draw the first arrow: it rolls the d20, reads the table, and sets the element. Switch the tile off at the end of the round. Requires attunement.\",\"itemText\":\"Wondrous item, rare (requires attunement). Homebrew.\\n\\nWhen you take an action to attack with an arrow pulled from this quiver, roll a d20 to determine the element. Every attack you make using the quiver for the rest of that round deals an extra 1d4 damage of that element.\\n\\nd20 — Element\\n1-3 Poison\\n4-6 Fire\\n7-8 Thunder\\n9-10 Lightning\\n11-13 Cold\\n14-16 Acid\\n17 Psychic\\n18 Necrotic\\n19 Radiant\\n20 Force\\n\\nRollwarden note: the chip row IS the table, in order, low to high — hovering a chip tells you its range. Tap the 🎲 at the end of the row and Rollwarden rolls the d20 for you, posts the result like any other roll, and lights up the element it landed on; tap a chip yourself instead if your table rolled it in the open. The +1d4 then rides every ranged damage roll until you switch the tile off, which is what \\\"for that round\\\" means at the table. It is scoped to RANGED attacks, so a melee swing in the same round stays clean; it cannot tell one bow from another, so switch it off if you shoot something that did not come out of this quiver.\",\"categories\":[\"damage\"],\"effects\":[{\"type\":\"damage\",\"bonusKind\":\"dice\",\"dice\":\"1d4\",\"damageTypes\":[\"Poison\",\"Fire\",\"Thunder\",\"Lightning\",\"Cold\",\"Acid\",\"Psychic\",\"Necrotic\",\"Radiant\",\"Force\"],\"weaponType\":\"ranged\"}],\"subOptions\":[{\"id\":\"quiver_volatile_poison\",\"label\":\"Poison\",\"shortLabel\":\"PSN\",\"icon\":\"☠️\",\"damageType\":\"Poison\",\"color\":\"#229954\",\"min\":1,\"max\":3,\"title\":\"Poison — 1-3 on the d20\"},{\"id\":\"quiver_volatile_fire\",\"label\":\"Fire\",\"shortLabel\":\"FIR\",\"icon\":\"🔥\",\"damageType\":\"Fire\",\"color\":\"#e67e22\",\"min\":4,\"max\":6,\"title\":\"Fire — 4-6 on the d20\"},{\"id\":\"quiver_volatile_thunder\",\"label\":\"Thunder\",\"shortLabel\":\"THU\",\"icon\":\"☁️\",\"damageType\":\"Thunder\",\"color\":\"#95a5a6\",\"min\":7,\"max\":8,\"title\":\"Thunder — 7-8 on the d20\"},{\"id\":\"quiver_volatile_lightning\",\"label\":\"Lightning\",\"shortLabel\":\"LIT\",\"icon\":\"⚡\",\"damageType\":\"Lightning\",\"color\":\"#f1c40f\",\"min\":9,\"max\":10,\"title\":\"Lightning — 9-10 on the d20\"},{\"id\":\"quiver_volatile_cold\",\"label\":\"Cold\",\"shortLabel\":\"CLD\",\"icon\":\"❄️\",\"damageType\":\"Cold\",\"color\":\"#5dade2\",\"min\":11,\"max\":13,\"title\":\"Cold — 11-13 on the d20\"},{\"id\":\"quiver_volatile_acid\",\"label\":\"Acid\",\"shortLabel\":\"ACD\",\"icon\":\"🧪\",\"damageType\":\"Acid\",\"color\":\"#58d68d\",\"min\":14,\"max\":16,\"title\":\"Acid — 14-16 on the d20\"},{\"id\":\"quiver_volatile_psychic\",\"label\":\"Psychic\",\"shortLabel\":\"PSY\",\"icon\":\"🧠\",\"damageType\":\"Psychic\",\"color\":\"#e91e8c\",\"min\":17,\"max\":17,\"title\":\"Psychic — 17 on the d20\"},{\"id\":\"quiver_volatile_necrotic\",\"label\":\"Necrotic\",\"shortLabel\":\"NEC\",\"icon\":\"💀\",\"damageType\":\"Necrotic\",\"color\":\"#6c3483\",\"min\":18,\"max\":18,\"title\":\"Necrotic — 18 on the d20\"},{\"id\":\"quiver_volatile_radiant\",\"label\":\"Radiant\",\"shortLabel\":\"RAD\",\"icon\":\"☀️\",\"damageType\":\"Radiant\",\"color\":\"#f39c12\",\"min\":19,\"max\":19,\"title\":\"Radiant — 19 on the d20\"},{\"id\":\"quiver_volatile_force\",\"label\":\"Force\",\"shortLabel\":\"FRC\",\"icon\":\"👊\",\"damageType\":\"Force\",\"color\":\"#16a085\",\"min\":20,\"max\":20,\"title\":\"Force — 20 on the d20\"}],\"activeSubOption\":\"quiver_volatile_fire\",\"subOptionRoll\":{\"dice\":\"1d20\",\"label\":\"Roll the reservoir\"},\"toggleOnReminder\":\"Volatile reservoir: +1d4 of the rolled element on every ranged attack this round. Switch it off at the end of the round — the next volley rolls the d20 again.\",\"isCustom\":true}]"
  }
}
