The complete reference — every panel, tracker, and roll helper, in depth. For the short version, head back to the home page; for the story your dice are telling, see your Dice Journey.
Rollwarden hooks D&D Beyond's own dice worker — bonus dice animate and land in the Game Log like any other roll.
Bless, Divine Favor, Spirit Shroud, Crimson Rite, Haste, Sacred Weapon and more — bonus dice get injected into the matching attack, damage, save, or check automatically.
Critical hits double a modifier's bonus dice, detected from a context-menu crit or a natural 20 on the preceding attack. An armed crit shows a chip you can click to cancel before it fires.
Modifiers like Warder's Intuition only fire on the roll types they actually apply to, like Investigation checks.
Vecna's Link, Large Form, Grappled, and Haste automatically force advantage on the saves and checks they affect.
Haste updates AC (+2) and Speed (×2) directly on the sheet the moment it's toggled on.
Rollwarden mirrors your sheet's Exhaustion level and applies the 2024 rules' per-level roll penalty automatically — nothing to toggle.
Floating panels that watch your resources so you don't have to — they notice your casts and your damage on their own.
Automatically picks up your active concentration spell when you cast it, and prompts a Constitution save the moment you take damage — DC calculated for you. Roll the save right from the popup and it settles pass or fail on its own.
Built for School of Abjuration wizards: tracks your ward's hit points, shows what an incoming hit should absorb, and recharges when you cast an abjuration spell.
A collapsible history of your and your companions' recent rolls, so "what did I roll two turns ago?" has an answer after the popup is gone. One click copies any entry.
Voice-only Discord table? Roll20 map? Roll on your D&D Beyond sheet and the result shows up where everyone's looking — no copying numbers across tabs.
Add a webhook in Settings and every roll lands in your channel with a per-source breakdown — base roll, each active modifier, damage types. Each character picks which channels its rolls go to.
Tag a webhook GM-only and secret rolls reach just the GM — via a whisper hotkey, or automatically when you use D&D Beyond's own "Send To: Self". Those rolls skip Roll20's table-visible chat entirely.
Connect one or more Roll20 tabs and rolls fire in Roll20's own dice engine as they happen — attacks, checks, saves, companions included, with proper advantage/disadvantage formulas and your bonus dice already baked in.
One-roll gestures and standing table rules, so the dice do what your table actually plays.
Hold Alt while clicking a roll for advantage, Ctrl+Alt for disadvantage — just that one roll, no toggles to forget. Rebindable, with super-advantage and whisper keys and a tap-to-arm sticky mode.
Maxed crit dice, or "double what you rolled"? Set it once and every critical follows your table's rule — whether Rollwarden detects the nat 20 or you click D&D Beyond's own Crit Damage.
"Takes 2d6 fire damage" in a monster description becomes a rollable button — on monster, spell, item, and sourcebook pages, and in descriptions on your own sheet. Rolls stay local, or opt in to send them to the Game Log.
Active modifiers, custom content, companions, and trackers save separately for every character sheet — your wizard's setup never bleeds into your barbarian's.
Deleting a custom modifier or companion, clearing all toggles, importing a backup, resetting settings — everything destructive shows an Undo instead of just happening.
A quick welcome tour explains each panel the first time you open a sheet, and panels and popups are keyboard- and screen-reader-friendly.
Any screenshot on this page can be clicked to view full-size.
Install Rollwarden from the Chrome Web Store and your next session's modifiers, crits, and companion rolls handle themselves.
Install on Chrome